Early Prototype for a 6dof space shooter.

Movement is entirely physics based via applied forces and torques in a zero g environment.

  • wasd for lateral movement
  • q and e for rolling
  • shift and space for moving up and down
  • mouse to aim/rotate
  • left click to shoot (doesn't do anything yet)

 1 - 3 to change enemy movement behavior

Note: Pathfinding/obstacle avoidance has not been implemented yet.

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