SpaceZoomies
Early Prototype for a 6dof space shooter.
Movement is entirely physics based via applied forces and torques in a zero g environment.
- wasd for lateral movement
- q and e for rolling
- shift and space for moving up and down
- mouse to aim/rotate
- left click to shoot (doesn't do anything yet)
1 - 3 to change enemy movement behavior
Note: Pathfinding/obstacle avoidance has not been implemented yet.
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